This course features Coursera Coach!
A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this intermediate-level course, you’ll master C# scripting for Unity to take your game development skills to the next level. From fundamental concepts like lists, stacks, and dictionaries to advanced topics such as object pooling and quaternion rotations, this course prepares you to build complex and optimized Unity games. You’ll engage with hands-on exercises that reinforce each concept, helping you become proficient in creating dynamic and efficient game systems. The course starts with a crash course in Unity and C# scripting basics, where you'll learn the fundamentals, including how to control objects, spawn game elements, and implement player mechanics. You’ll then dive into more complex concepts such as data structures, object pooling, and vector math, each of which is critical for optimizing game performance and creating rich interactive experiences. The course is structured around practical examples and real-world scenarios. Through each module, you’ll see how to apply these concepts in Unity, and by the end, you'll be able to implement advanced systems, like an object pool for reusing resources and quaternion rotations for smooth camera movements and object manipulations. This course is perfect for developers who have some experience with C# and Unity and want to advance their skills. While some familiarity with Unity and C# is recommended, the course is designed to guide you through new concepts with plenty of practical examples. It’s ideal for intermediate learners eager to build upon their foundational knowledge and develop more efficient, scalable game systems. By the end of the course, you will be able to implement advanced data structures, build an efficient object pool, apply vector and quaternion math to real-world game development, and fully grasp object-oriented programming concepts to optimize your Unity projects.













