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Learner Reviews & Feedback for Game Development and Prototyping by Epic Games

4.2
stars
17 ratings

About the Course

In this course, you will be introduced to game development and prototyping for games. Courses 1-4 are highly recommended while Courses 5-7 create the foundational Unreal Engine project, assets and code used throughout this course. This course requires no previous experience and aimed at beginners. This course explores 6 different game modes: Stealth Survival, Platformer, Capture the Flag, Action Combat, Crafting, and Story. This course will include a pre-production phase where learners will break down the design of each mode using Obsidian. Understanding the core gameplay experience each mode is intended to design. This pre-production phase will not only outline gameplay features but also how you can reuse assets and code for quick prototyping. After pre-production, there is a module dedicated to creating each game mode. This will include game mode-specific code, design and iteration. By the end of this course you will package your project to be in a visually presentable format for your portfolio....

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1 - 4 of 4 Reviews for Game Development and Prototyping

By Angi H

Sep 10, 2025

This course had some really good teaching moments, but it also left a lot of important steps out. Too often, I had to figure things out on my own, since the videos and transcripts skipped key details (and the discussion boards rarely get timely answers). Poorly edited videos made following along frustrating, especially for beginners. Since this is marketed as a newer course, I expected more polish, or at least that they’d test it before charging people money. While I’m glad I made it through all 8 courses, I’m even more thankful that I don’t have to watch another video and try to decipher what was missing.

By Syed B A

Feb 3, 2025

A big thanks to Epic Games for providing such a valuable learning opportunity. On to the next level ....

By alberto l n

Dec 23, 2025

123

By Gavin K

Dec 26, 2025

After completing the full eight-course Epic Games Game Design program, my overall impression is largely negative. Much of the material is outdated, so only about half of the instruction is directly usable, with the rest requiring heavy reliance on YouTube tutorials and independent research. The pacing across courses is inconsistent and often chaotic, and the suggested timelines for final projects are unrealistic. Quizzes are either overly simple or rely on extremely precise spelling and terminology, which pushes students to consult discussion boards where answers are commonly shared. Grading is handled entirely by AI and peer review, with no meaningful instructor involvement beyond copied discussion prompts. The latter half of the program is particularly frustrating. Core implementation and system design are delayed until the final course, and even then they are taught using older versions of Unreal Engine, causing frequent mismatches and confusion. Animation examples are often buggy, with little to no guidance on refinement, and several videos are poorly edited, sometimes cutting out critical steps entirely. The peer review process also loses credibility as more submissions rely on AI-generated images or videos, which diminishes the value of genuine effort. While I did gain some basic understanding of user experience concepts and general familiarity with Unreal Engine, most real learning came from external sources. I cannot recommend this course and strongly suggest investing in a more current program with active instruction and support.