This specialization provides a comprehensive journey through Unreal Engine’s Blueprint visual scripting system, guiding learners from foundational scripting logic to advanced gameplay mechanics and AI-based systems. Through four expertly structured courses, students will develop dynamic gameplay experiences without writing code. Key topics include user input control, UI creation, AI enemy logic, damage systems, camera behavior, object spawning, and game state architecture. By the end of the program, learners will confidently build fully playable game environments with responsive player feedback and intelligent NPC behavior. This hands-on program is ideal for aspiring game developers, designers, and technical artists looking to specialize in game world and system design using industry-standard tools.
Applied Learning Project
Learners will complete interactive projects that include developing a responsive first-person gameplay experience, designing a 2D-style arcade shooter, and building intelligent AI enemies using behavior trees. Each project reinforces practical application by simulating real-world game logic, spawning systems, UI elements, and state transitions—preparing learners to implement their own scalable game environments.