By the end of this course, learners will set up Unity projects, script core gameplay mechanics, design immersive environments, integrate events, add boosts, and enhance GUI elements to complete a fully functional Box Sprint game.

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Build and Enhance a Box Sprint Game in Unity
This course is part of Unity Game Development: Fun Mini-Game Projects Specialization

Instructor: EDUCBA
Included with
What you'll learn
Set up Unity projects, script gameplay mechanics, and design engaging environments.
Implement reusable prefabs, boosts, and event-driven player controls.
Build polished GUI systems and optimize a complete Box Sprint game.
Skills you'll gain
Details to know

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September 2025
7 assignments
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There are 2 modules in this course
This module introduces learners to the fundamentals of creating the Box Sprint game in Unity by focusing on project setup, scripting basics, and building the game environment. Students will establish a strong foundation by designing the skyline and constructing platforms, ensuring they understand how to set up the development workspace, attach scripts, and create reusable objects for an efficient workflow.
What's included
7 videos3 assignments1 plugin
This module focuses on bringing the Box Sprint game to life by implementing player mechanics, event systems, boosts, and GUI enhancements. Learners will program interactive gameplay features such as jumping, randomization, and event handling, then enhance the player experience with boosts and informative graphical interfaces. By the end, students will polish the project with finishing touches and complete the full game cycle.
What's included
9 videos4 assignments
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